Greetings. I am Nicholas Pfisterer, an independent game developer based in Portland, Oregon. You can call me Nick.

I started Polymoon Games to create interactive stories that will keep you up at night. A purveyor of petrifying parables, as it were. I have a strong affinity for all things horror, particularly classic game franchises such as Silent Hill and Fatal Frame. Horror works best when it is a slow burn. The most unsettling moments are often the quietest, when nothing is happening. The moments when you expect something to jump out at you — but it doesn't. The tension you are left with is more frightening to me than the most grotesque monster imaginable.

I look forward to sharing my stories with you.